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Delaunay triangulation and the convex hull of n points in expected linear time. (English) Zbl 0548.68068

An algorithm is presented which produces a Delaunay triangulation of n points in the Euclidean plane in expected linear time. The expected execution time is achieved when the data are (not too far from) uniformly distributed. A modification of the algorithm discussed in the appendix treats most of the non-uniform distributions. The basis of this algorithm is a geographical partitioning of the plane into boxes by the well-known Radix-sort algorithm. This partitioning is also used as a basis for a linear time algorithm for finding the convex hull of n points in the Euclidean plane.

MSC:

68R99 Discrete mathematics in relation to computer science
68Q25 Analysis of algorithms and problem complexity
52A10 Convex sets in \(2\) dimensions (including convex curves)
68P10 Searching and sorting
05A17 Combinatorial aspects of partitions of integers
51M20 Polyhedra and polytopes; regular figures, division of spaces
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