Reif, John H. Symmetric complementation. (English) Zbl 0632.68062 J. Assoc. Comput. Mach. 31, 401-421 (1984). This paper introduces a new class of games called symmetric complementing games. These games are interesting since their related complexity classes include many well-known graph problems: Finding minimum spanning forests; k-connectivity and k-blocks; and recognition of chordal graphs, comparability graphs, interval graphs, split graphs, permutation graphs, and constant valence planar graphs. For these problems probabilistic sequential algorithms requiring simultaneously logarithmic space and polynomial time are given. Furthermore, probabilistic parallelism algorithms requiring simultaneously logarithmic time and a polynomial number of processors are also given. Cited in 13 Documents MSC: 68R10 Graph theory (including graph drawing) in computer science 68Q25 Analysis of algorithms and problem complexity 91A80 Applications of game theory Keywords:symmetric complementing games; complexity classes; graph problems; probabilistic sequential algorithms; logarithmic space; polynomial time; probabilistic parallelism algorithms; logarithmic time; polynomial number of processors PDF BibTeX XML Cite \textit{J. H. Reif}, J. Assoc. Comput. Mach. 31, 401--421 (1984; Zbl 0632.68062) Full Text: DOI