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Handbook of geometric programming using Open Geometry GL (incl. 1 CD-ROM). (English) Zbl 1008.68001
New York, NY: Springer. xx, 676 p. (2002).
The present book is a comprehensive reference on the practice of geometrics and graphics programming. It is based on and utilizes the industry-standard open-source graphics API, Open GL\(^{\circledR}\).
Readers will find much information about Open Geometry (Open Geometry 2.0). This handbook is written for both beginners and advanced Open Geometry users, using any standard computer operating system (Windows\(^{\circledR}\) 2000, Windows\(^{\circledR}\) NT, UNIX\(^{\circledR}\), and Linux). They will learn how to use these methods and classes and apply them in theoretical and practical applications for 2D and 3D graphics and animation, and data exchange, as well as create their own easily programmed extensions using \(\text{C}^{++}\) language.

MSC:
68-00 General reference works (handbooks, dictionaries, bibliographies, etc.) pertaining to computer science
68U05 Computer graphics; computational geometry (digital and algorithmic aspects)
68U07 Computer science aspects of computer-aided design
51N05 Descriptive geometry
65D17 Computer-aided design (modeling of curves and surfaces)
Software:
Open Geometry
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