GAMER swMATH ID: 10937 Software Authors: Schive, H.Y., Tsai, Y.C., Chiueh, T. Description: GAMER is a GPU-accelerated Adaptive MEsh Refinement Code for astrophysical applications. Currently the code solves the hydrodynamics with self-gravity. By taking advantage of the extraordinary performance of GPUs, up to two orders of magnitude performance speed-up has been demonstrated in comparison to the CPU-only performance. Currently the code supports the following features: Adaptive mesh refinement (AMR); Hydrodynamics with self-gravity; A variety of GPU-accelerated hydrodynamic and Poisson solvers; Hybrid OpenMP/MPI/GPU parallelization; Concurrent CPU/GPU execution for performance optimization; Hilbert space-filling curve for load balance Homepage: http://iccs.lbl.gov/research/isaac/GAMER_Framework.html Related Software: RAMSES; PARAMESH; Athena; NIRVANA; CUDA; ENZO; FFTW; AstroPhi; gooPhi; Pluto; FLASH; TetGen; PBEQ-Solver; PDB2PQR; APBS; F2PY; DOLFIN; AMRCLAW; PyMSES; GADGET Cited in: 10 Publications all top 5 Cited by 20 Authors 2 Chernykh, I. G. 2 Kulikov, Igor M. 2 Xie, Dexuan 1 Bard, Christopher M. 1 Brodtkorb, André Rigland 1 Burstedde, Carsten 1 Chapon, D. 1 Deiterding, Ralf 1 Dorelli, John C. 1 Glinsky, Boris M. 1 Holke, Johannes 1 Ji, Hua 1 Lie, Knut-Andreas 1 Lien, Fue-Sang 1 Protasov, V. A. 1 Sætra, Martin L. 1 Strafella, L. 1 Tutukov, Alexander V. 1 Ying, Jinyong 1 Zhang, Fan all top 5 Cited in 6 Serials 4 Journal of Computational Physics 2 Lobachevskii Journal of Mathematics 1 Computers and Fluids 1 Journal of Scientific Computing 1 SIAM Journal on Scientific Computing 1 European Series in Applied and Industrial Mathematics (ESAIM): Proceedings all top 5 Cited in 7 Fields 9 Numerical analysis (65-XX) 4 Fluid mechanics (76-XX) 2 Optics, electromagnetic theory (78-XX) 2 Astronomy and astrophysics (85-XX) 1 Partial differential equations (35-XX) 1 Computer science (68-XX) 1 Biology and other natural sciences (92-XX) Citations by Year